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Salvage

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Salvage takes a party into the four Remnants under Alzadaal Undersea Ruins, floor by floor, for Salvage armor pieces and Remnants loot.

Getting in

- Buy a Remnants Permit from Zasshal in Aht Urhgan Whitegate for 500 Assault Points from any one Assault area.
- You can buy one permit per day. The next one is available after JST midnight. The permit is used up when you enter.
- Enter through the Gilded Gateway for the Remnants you want, in Alzadaal Undersea Ruins:

Remnants | Gilded Gateway position |
Arrapago Remnants | (-580, 0, -159) |
Zhayolm Remnants | (-580, 0, -405) |
Bhaflau Remnants | (620, -2, -202) |
Silver Sea Remnants | (580, -2, 442) |

Silver Sea Remnants floors

- Ashu Talif deck: defeat Hammerblow Majanun, then the crew that pours into the central hall. The porter north of the hall opens.
- West or east wing, chosen at random.

- West: clear the crew and imps, then defeat Dekka.
- East: clear the crew and devilets, then defeat Powderkeg Yanadahn.
- Putting cells in the socket calls Gakke.

- Rampart halls: destroy the four ramparts where you arrive, then the ramparts of the west or east hall. Don Poroggo waits in the north hall with bonus crates.
- Two Archaic Chariots, guarded by ramparts and gears.
- Long-Armed Chariot. The slot takes a Zhayolm card and calls the Citadel Chelonian.

Salvage armor (Ghanraam, Whitegate)

Trade Ghanraam the three Salvage pieces for one slot of a set plus 10 Imperial Gold Pieces. The finished piece is ready after the next JST midnight.

Set | Pieces |
Ares' | Enyo's + Phobos's + Deimos's |
Skadi's | Njord's + Freyr's + Freya's |
Usukane | Hoshikazu + Tsukikazu + Hikazu |
Marduk's | Anu's + Ea's + Enlil's |
Morrigan's | Nemain's + Bodb's + Macha's |

Remnants monster drops

Monsters inside the Remnants now drop their full loot tables, including the Salvage plans and Salvage armor pieces listed above. Before, only some of the floor rewards dropped.

- Reactionary Ramparts (Bhaflau Remnants) never rest, so they do not regain HP between pulls.
- Tragopans (Bhaflau Remnants) spread out as soon as they appear instead of standing stacked on one spot.

Silver Sea Remnants: the Ashu Talif crew on the deck (floor 1)

Most of the crew drop about four random cells each. Two groups always drop a fixed set instead:

West side: the six fomors standing in a row before the paths meet. From south to north:

Fomor | Cells |
1st | Humilus x3, Spissatus x1 |
2nd | Opacus x3, Pannus x1 |
3rd | Cumulus x3, Stratus x1 |
4th | Incus x3, Radiatus x1 |
5th | Praecipitatio x3, Undulatus x1 |
6th | Duplicatus x3, Congestus x1 |

East side: the eight fomors in the large room before the paths meet, one set each:

- Incus x3, Pannus x2
- Opacus x3, Radiatus x2
- Humilus x3, Pileus x2
- Praecipitatio x3, Castellanus x2
- Undulatus x3, Cirrocumulus x2
- Congestus x3, Virga x2
- Cumulus x3, Spissatus x2
- Duplicatus x3, Stratus x2

East side small rooms: each fomor there has a 25% chance to leave a crate where it falls. Open it for one temporary item, picked at random from Fighter's, Oracle's, Assassin's, Spy's, Braver's, Soldier's, Champion's, Monarch's, Gnostic's and Cleric's Drink, Strange Milk, Strange Juice, Dusty Potion, Dusty Ether and Dusty Elixir. If you already hold that item the crate stays shut for you.

Zhayolm Remnants: Poroggo Madame (floor 3)

Destroying the ramparts on floor 3 calls a Poroggo Madame, and she now drops her loot (before, she dropped nothing):

- Called by clearing the south group: 5 Humilus Cells and 5 Spissatus Cells.
- Called by clearing the north group: Enyo's Gauntlets and Nemain's Cuffs.