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Job Unlock Quests (for the story)

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Every job is already unlocked when you make your character, but each job's original unlock quest is still there to play. You get the full story, the cutscenes and the original rewards. There's no level requirement to start them (except Chocobo's Wounds, level 20), and having the job already doesn't stop you.

Some jobs need their quest to work properly:

- Summoner gets Carbuncle only from I Can Hear a Rainbow.
- Puppetmaster gets the Animator, its automaton's name and the Harlequin frame and head from No Strings Attached.
- Geomancer gets the Luopan key item, a Matre Bell and Indi-Poison from Dances with Luopans.
- Dragoon names their wyvern at the end of The Holy Crest.
- Corsair gets a Corsair Die from Luck of the Draw.
- Scholar learns Embrava and Kaustra from Erlene once A Little Knowledge is done (Scholar main, level 5+).

Each quest also gives the job's gesture key item and a title, and the job's first artifact quest opens once you finish it.

Job | Quest | Where to start |
Paladin | A Squire's Test, A Squire's Test II, then A Knight's Test | Balasiel, Southern San d'Oria |
Dark Knight | Blade of Darkness | Gumbah, Bastok Mines |
Beastmaster | Chocobo's Wounds, Save My Son, then Path of the Beastmaster | Brutus, Upper Jeuno |
Bard | The Old Monument, A Minstrel in Despair, then Path of the Bard | Mertaire, Lower Jeuno |
Ranger | The Fanged One | Perih Vashai, Windurst Woods |
Samurai | Forge Your Destiny | Jaucribaix, Norg |
Ninja | Ayame and Kaede | Kaede, Port Bastok |
Dragoon | The Holy Crest | Arminibit or Ceraulian, Port San d'Oria |
Summoner | I Can Hear a Rainbow | Door of the House of the Hero, Windurst Walls (G-3) |
Blue Mage | An Empty Vessel | Waoud, Aht Urhgan Whitegate |
Corsair | Luck of the Draw | Ratihb, Aht Urhgan Whitegate |
Puppetmaster | No Strings Attached | Shamarhaan, Bastok Markets |
Dancer | Lakeside Minuet | Laila, Upper Jeuno |
Scholar | A Little Knowledge | Erlene, The Eldieme Necropolis [S] |
Geomancer | Dances with Luopans | Sylvie, Western Adoulin |
Rune Fencer | Children of the Rune | Octavien, Eastern Adoulin |

I Can Hear a Rainbow (Summoner, Carbuncle)

- Get a Carbuncle's Ruby. It drops from leeches, for example in Valkurm Dunes, Rolanberry Fields, Korroloka Tunnel, Bostaunieux Oubliette, Toraimarai Canal, The Boyahda Tree, Temple of Uggalepih, Gustav Tunnel, Wajaom Woodlands, Bhaflau Thickets and Mount Zhayolm. Treasure Hunter helps.
- With the ruby in your inventory, check the door of the House of the Hero in Windurst Walls (G-3). Accept the request to find the seven colors.
- Carry the ruby and zone into outdoor areas during each weather type: none or sunshine, fire, water, earth, wind, ice and thunder. Each new weather you zone into plays a short scene. Any of these zones work: West or East Ronfaure, North or South Gustaberg, West or East Sarutabaruta, La Theine Plateau, Konschtat Highlands, Tahrongi Canyon, Valkurm Dunes, Buburimu Peninsula, Jugner Forest, Batallia Downs, Pashhow Marshlands, Rolanberry Fields, Meriphataud Mountains, Sauromugue Champaign, Beaucedine Glacier, Xarcabard, Yuhtunga Jungle, Yhoator Jungle, The Sanctuary of Zi'Tah, Eastern or Western Altepa Desert, Cape Teriggan.
- Once you've seen all seven colors, trade the ruby to the ??? in La Theine Plateau.
- Reward: Carbuncle, the Summoner gesture, and the title Rainbow Weaver.