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Dynamis - Xarcabard and Dynamis Lord run guide

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How a run through Dynamis - Xarcabard goes on Vanadreams: the route to Dynamis Lord, where the pop items come from, how to beat him, and what to take home.

Getting in

- Examine the Trail Markings in Xarcabard. You need a level 65 main job and the Prismatic Hourglass key item.
- The Hourglass is a one-time unlock. At level 65+ and nation rank 6+, zone into Xarcabard for a cutscene. Examine the Trail Markings for the Vial of Shrouded Sand. Then trade 50,000 gil to Haggleblix (Beadeaux), Antiqix (Castle Oztroja) or Lootblox (Davoi) for the Hourglass. Nothing is used up after that.
- Xarcabard needs the Hydra Corps Insignia key item, from winning Dynamis - Beaucedine.
- You enter with your support job. Trusts are allowed.
- You start with 60 minutes. There is no wait between runs.
- Each player enters on their own. Gather at the start before you pull anything.
- The Somnial Threshold next to the start (560, -1, -290) lets you leave early.

The run

Positions in brackets are what the !where command shows.

You arrive in the far east (569, 0, -270). Dynamis Lord waits at the far west end, in front of the castle (-415, -44, 20). The run is a long walk west.

- Kindred demons fill the area: level 77-80, 5,500 HP. They respawn after 5 minutes, link, and hit for 1.5x damage.
- Level 93-95 Kindreds hold the north half (north of about z = 0). These carry the odious pop items.
- Satellite weapons (level 77-79, 4,000 HP) float in the centre and south-centre. They carry the goads.
- Vanguard Dragons (level 81-83, 30,000 HP) hold the far west, from (-309, -27, -52) north to (-297, -24, 106).

Time extensions

Kill one and everyone in the killer's party or alliance who is in the zone and doesn't have that colour of granule yet gets the key item and the minutes. Each comes back 85 seconds after it dies, so late arrivals can still get theirs.

Granule | Monster | Level | Where | Minutes |
Crimson | Tombstone Prototype | 65 | south-west of the start (343, 0, -315) | 10 |
Azure | Effigy Prototype | 65 | far south (21, -26, -444) | 10 |
Amber | Icon Prototype | 65 | centre (176, -14, -63) | 10 |
Alabaster | Statue Prototype | 65 | west of centre (-161, -24, -80) | 10 |
Obsidian | Prototype Eye | 80 | north (318, -9, 168) | 20 |

All five give 60 minutes, for 120 in total.

Route

- Start. Kill Marquis Decarabia's placeholder just west of the start (393, -1, -215) for a first shot at the Shrouded Bijou. Then kill the Crimson Tombstone Prototype (343, 0, -315).
- North (optional, for the Obsidian 20 minutes). Go up to the Obsidian Prototype Eye (318, -9, 168). Arch boss runs farm the level 93-95 Kindreds here for odious items.
- Centre. Kill the Amber Icon Prototype (176, -14, -63). The Kindred NMs start here (see Pops). Sweep them for the Shrouded Bijou.
- South-centre. Keep sweeping NMs south to Marquis Cimeries (99, -24, -360), then take the Azure Effigy Prototype (21, -26, -444).
- West. Turn north-west through Count Vine, Marquis Gamygyn and Marquis Nebiros. Kill the Alabaster Statue Prototype (-161, -24, -80).
- Boss. Go to the ??? at (-415, -44, 20). Trade the Shrouded Bijou for Dynamis Lord. Killing him wins the area.
- Arch boss (optional). Trade all five Fiendish Tome chapters at the same ??? for Arch Dynamis Lord.

Refill statues

Eight pairs of statues stand around the area. One from each pair is up at a time. When it dies, everyone within 30 yalms gets full MP (blue eye) or full HP (green eye). Red does nothing. A new one appears 5 minutes later. All are level 65.

Statue | Where | Colours |
Adamantking Effigy | by the start: around (392, 1, -213) or (399, 0, -206) | red, green |
Adamantking Effigy | by the start: (400, 0, -175) or around (396, 1, -170) | red, blue |
Serjeant Tombstone | west of the start: (326, 4, -181) or around (336, 3, -165) | red, green |
Serjeant Tombstone | west of the start: around (322, 4, -220) or (331, 7, -209) | red, blue |
Avatar Icon | west of the start: (298, -6, -168) or around (274, -10, -161) | red, green |
Avatar Icon | west of the start: (289, 0, -196) or around (271, -5, -207) | red, blue |
Goblin Replica | west: around (-89, -21, -20) or (-95, -24, -30) | red, green |
Goblin Replica | west, on the way to the boss: (-151, -18, -12) or (-146, -16, -5) | red, blue |

The last pair is your top-up before Dynamis Lord.

Pops

All the pop items are Rare and Ex: one of each per person. Spread them across the party. They can be sent to your own other characters.

Every pop item and every Fiendish Tome chapter here is also on the Clan Provisioner's pop shelf for 1,000 clan points (see Clan Centurio). That is the fastest way to any of them.

Shrouded Bijou

- Spawns: Dynamis Lord. Trade it to the ??? at (-415, -44, 20).
- Drops from (about 1 kill in 4): the 15 Kindred NMs.
- How the NMs appear: each NM has one Kindred placeholder at its spot. Kill that Kindred and the NM appears at once, every time.
- Fastest: sweep all 15. They are packed into the centre between (-128, -24, -33) and (179, -14, -76), with two outliers south and east. Each also drops its own relic piece (common) and Schultz's Stratagems (always).

NM | Placeholder | Where | Relic piece |
Marquis Decarabia | Kindred Bard | east, by the start (393, -1, -215) | Bard's Cannions |
Duke Gomory | Kindred Monk | (138, -25, -176) | Melee Crown |
Count Raum | Kindred Thief | (161, -16, -107) | Assassin's Armlets |
Prince Seere | Kindred White Mage | (179, -14, -76) | Cleric's Mitts |
Marquis Orias | Kindred Black Mage | (95, -16, -43) | Sorcerer's Petasos |
Marquis Sabnak | Kindred Paladin | (72, -24, -128) | Valor Surcoat |
Duke Berith | Kindred Red Mage | (52, -24, -102) | Duelist's Chapeau |
King Zagan | Kindred Dragoon | (34, -24, -109) | Wyrm Armet |
Duke Scox | Kindred Dark Knight | (18, -24, -121) | Abyss Burgeonet |
Count Zaebos | Kindred Warrior | (85, -24, -210) | Warrior's Lorica |
Marquis Andras | Kindred Beastmaster | (69, -24, -222) | Monster Gloves |
Marquis Cimeries | Kindred Ranger | south (99, -24, -360) | Scout's Jerkin |
Count Vine | Kindred Samurai | (-41, -24, -96) | Saotome Kabuto |
Marquis Gamygyn | Kindred Ninja | (-72, -24, -80) | Koga Tekko |
Marquis Nebiros | Kindred Summoner | (-128, -24, -33) | Summoner's Horn |

- 15 kills at 1 in 4 gives about 3 or 4 Bijous a sweep. You only need one.

The four odious items

Each one calls a level 95 Kindred NM at its own ???. Each NM drops a Fiendish Tome chapter every time. All four items drop at 5% from the level 93-95 Kindreds in the north half, by job:

Item | Drops from (level 93-95 Kindreds) | ??? | Calls |
Odious Skull | Dark Knight, Red Mage, Samurai | north of the start (575, -2, 19) | Duke Haures |
Odious Horn | Bard, Ninja, Summoner, Warrior | far north-east (580, -10, 225) | Marquis Caim |
Vial of Odious Blood | Dragoon, Monk, Thief, White Mage | far north (343, -28, 337) | Baron Avnas |
Odious Pen | Beastmaster, Black Mage, Paladin, Ranger | west, on the way to the boss (-108, -40, 36) | Count Haagenti |

- Fastest: the Clan Provisioner. Farming them means Treasure Hunter and a lot of 5% rolls.

Fiendish Tome chapters

Arch Dynamis Lord takes all five chapters in one trade at the boss ???.

Chapter | Drops (every kill) from |
Fiendish Tome: Chapter 26 | Dynamis Lord |
Fiendish Tome: Chapter 27 | Duke Haures |
Fiendish Tome: Chapter 28 | Marquis Caim |
Fiendish Tome: Chapter 29 | Baron Avnas |
Fiendish Tome: Chapter 30 | Count Haagenti |

- One player can't hold two of the same chapter, and they can't be traded. One person lots all five.

The sixteen goads (optional)

Each goad calls an Animated weapon at its own ???. They are not needed for either boss. The Animated weapons drop the relic weapon fragments and count for the relic weapon Magian trials. Each goad drops at 10% from the matching Satellite weapon.

Goad | Drops from | ??? | Calls |
Mystic Goad | Satellite Knuckles | (238, -21, -160) | Animated Knuckles |
Ornate Goad | Satellite Daggers | (232, -21, -170) | Animated Dagger |
Holy Goad [cut off]