Vanadreams Wikivanadreams.org

Einherjar: Odin's Chamber and Odin's Chamber II

guide ยท Server guide

Odin's Chamber is the last chamber of Einherjar in Hazhalm Testing Grounds. Odin waits there with nine Valkyries. Clear it once and Odin's Chamber II opens, a harder version of the same fight.

Requirements

- Reserving (leader): You need the Mark of the Einherjar, which you get when you hold all nine Valkyrie feathers, plus at least one feather from each wing (Wing 1, Wing 2 and Wing 3). Trade a Smoldering Lamp to the Entry Gate and pick Odin's Chamber.
- Odin's Chamber II: You must have cleared Odin's Chamber at least once, and you still need one feather from each wing.
- Every member: Each person who enters also needs one feather from each wing.
- Feathers are lost on entry. When you go in, every feather you hold is consumed. The Mark of the Einherjar stays.
- The usual Einherjar rules still apply: level, ToAU progress and the chamber player limit. There is no lockout: you can go again as soon as you are out.
- Only one group can use the arena at a time. Odin's Chamber, Odin's Chamber II and the Odin trial from the Odin avatar quests (The Rider Cometh and the quests after it) all share it.

Odin's Chamber

Odin has about 110,000 HP and fights alone at first. He casts AoE enfeebles (Breakga, Blindga, Bindga, Sleepga II, Slowga, Paralyga), Blizzard IV, Blizzaga III and IV, and Dread Spikes.

- Sanngetall at 89, 79, 69, 59, 49, 39, 29 and 19% HP. It removes every buff in a 15' area, food included. Odin warns you first. After each one he changes how he fights. The modes come in this order, and each comes up twice:

- Spells only, no TP moves.
- Ofnir: dark AoE with Defense Down and Magic Defense Down.
- Valfodr: dark AoE with Curse and Silence.
- Gagnrath: frontal cone with Terror.

- Geirrothr at 74, 49 and 24%. It deals 10,000 damage, split evenly among everyone within 20', and Binds them. Spread the hit across many people. At 49% it comes just before Sanngetall.
- Valkyries: Three join at about 75%, three more at about 35%, and the last three after Zantetsuken. Once you attack one, it keeps its own hate, separate from Odin's. Kiting them with Red Mages works well.
- Zantetsuken at 9%. Odin speaks three times, then uses it. It KOs everyone within 30' who is not resting. Disengage and /heal before the third line. Resting players take heavy damage but survive.

Odin's Chamber II

Odin has about 250,000 HP. Each Valkyrie has about 35,000 HP and hits hard.

- Zantetsuken Kai at 89, 69, 49 and 29%. It deals heavy damage in front of Odin and resets his hate. Keep everyone but the tank out of his front.
- Yggr with a set of three Valkyries at 79, 59 and 39%. At 19% he uses Yggr with no adds.
- From 49%, he adds Geirrothr to his TP moves and casts Kaustra, a strong damage-over-time effect that cannot be erased.
- Geirrothr at 24%. Its total damage grows as his HP drops, up to about 20,000.
- Zantetsuken at 9%, or as soon as all nine Valkyries are dead. Same rule as before: /heal to survive.
- His TP moves are Sanngetall, Gagnrath and Valfodr. Besides his usual enfeebles he casts AoE Silencega, Drain and Aspir.

Rewards

- There is no armoury crate. Odin drops the loot himself.
- Odin's Chamber:
- an HNM body abjuration
- an HNM non-body abjuration
- an abjuration from any wing
- often a second body abjuration
- often one of Odin's own items (Hofud, Valkyrie's Fork, Valhalla Helm, Valhalla Breastplate)
- Odin's Chamber II has its own spoils:

Roll | Chance | One of |
HNM body abjuration | 100% | Aquarian, Earthen, Martial or Wyrmal Abjuration: Body |
HNM non-body abjuration | 100% | Aquarian (hands, feet), Dryadic (feet), Earthen (hands, legs), Martial (legs, feet), Neptunal (head, legs), Wyrmal (head) |
Hadean or Phantasmal abjuration | 100% | Hadean or Phantasmal Abjuration, any slot |
Second body abjuration | 24% | Aquarian, Earthen, Martial, Wyrmal, Hadean or Phantasmal Abjuration: Body |
Ring or sash | 24% | Eihwaz Ring, Dagaz Ring, Othila Sash |
Odin II gear | 24% | Heimdall's Doom, Herja's Fork, Laeradr Helm, Laeradr Breastplate |
Second Odin II gear | 15% | Heimdall's Doom, Herja's Fork, Laeradr Helm, Laeradr Breastplate |
Page from Balrahn's Reflections | 5% | |

- Einherjar's bosses, their adds and the monsters that call them (Odin and the Valkyries included) have a 5% chance to drop a Page from Balrahn's Reflections.
- Stoorworm also drops a Hydra Fang 5% of the time, beside its Hydra Meat.
- You get the full Therion Ichor for the chamber (2,880 for Odin's Chamber, 3,600 for Odin's Chamber II) when Odin falls.
- Titles: Elite Einherjar for Odin's Chamber and Epic Einherjar for Odin's Chamber II.
- The first clear of Odin's Chamber opens Odin's Chamber II for you.

Time limit

30 minutes, as in the other chambers. After Odin falls you have a few minutes to lot before you are teleported out.