Coalition Assignments, Reive skills and Geomagnetic Founts
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Coalition Assignments
You can take Coalition Assignments once you hold the Pioneer's Badge from Seekers of Adoulin mission 1-5, Pioneer Registration. Finishing that mission gives you 3 imprimaturs. If you finished it before the assignments opened, you get your 3 the first time you speak to any Task Delegator.
- You get 1 more imprimatur every 3 hours and can hold up to 15. Each sign-up costs 1 to 3 imprimaturs, and spending more raises the reward.
- If you don't have enough imprimaturs, the delegator tells you so.
- Cancel an assignment at its desk to get your imprimaturs back.
- The desk tells you where you stand. Speak to it while on an assignment and the Task Delegator says in chat which assignment is open, and whether the objective is done ("close this menu to hand in your report and collect your reward") or not yet.
Reive rewards and the Bayld cap
A Colonization Reive pays each player at most 850 Bayld (before the server's 3x) and 700 EXP. Only the Bayld and EXP stop at that cap. Everyone in the area when a Reive is won still gets everything else, however long they fought:
- the Reive's item,
- the Pluton, Beitetsu or Riftborn Boulder (every Lair Reive, one Colonization Reive in three),
- the evaluation that Grind to Sawdust needs,
- the Clear or Preserve mark for a Coalition Assignment, and the Records of Eminence credit.
Desk | Where | Assignment | What to do | Reward (1 / 2 / 3 imprimaturs) |
Mummers' | Western Adoulin (G-11) | Recover: Ceizak Battlegrounds | Find the Lost Article in Ceizak Battlegrounds or Yahse Hunting Grounds, then report back | 1,500 / 2,700 / 3,600 EXP and Bayld |
Mummers' | Western Adoulin (G-11) | Research: Rala Waterways | Get hit by a slug's special attack in Rala Waterways, then report back | 1,750 / 3,150 / 4,200 |
Couriers' | Western Adoulin (G-7) | Support: Ceizak Battlegrounds | Take the supply container to any Bivouac Administrator in Ceizak Battlegrounds or Yahse Hunting Grounds, then report back | 1,000 / 1,800 / 2,400 |
Pioneers' | Western Adoulin (E-8) | Clear: Ceizak Battlegrounds | Be there for the final evaluation of a winning Colonization Reive in Ceizak Battlegrounds or Yahse Hunting Grounds | 1,750 / 3,150 / 4,200 |
Inventors' | Western Adoulin (J-10) | Gather: Rala / Ceizak / Yahse | Trade the materials to the desk (3 spools of Bloodthread, 5 Chapuli Wings or 5 Twitherym Wings), then report back | 1,000 / 1,800 / 2,400 |
Peacekeepers' | Eastern Adoulin (F-7) | Preserve: Yahse Hunting Grounds | Win a Lair Reive in Yahse Hunting Grounds. For now, Ceizak Battlegrounds' Wasp Nests also count | 1,750 / 3,150 / 4,200 |
Scouts' | Eastern Adoulin (F-9) | Survey: Ceizak Battlegrounds | Touch any Ergon Locus in Ceizak Battlegrounds or Yahse Hunting Grounds (they show on Wide Scan), then report back | 625 / 1,125 / 1,800 |
Survival skills for Reive obstacles
Your attacks do nothing to a Reive obstacle unless you have the matching survival skill. If you try without it, the game tells you which skill you need.
- Logging (trees and roots: Ceizak, Yahse, Moh Gates and the other Gates, Cirdas Caverns, Foret de Hennetiel, Yorcia Weald): take part in any Colonization Reive until you get an evaluation. Fighting the Reive's monsters counts. Then talk to Elmric in Ceizak Battlegrounds (K-7) for the quest Grind to Sawdust. It rewards Logging and 500 Bayld.
- Demolishing (rocks in Morimar Basalt Fields and Marjami Ravine): from the quest A Stone's Throw Away.
- Fragmenting (ice walls in Kamihr Drifts): from the quest Breaking the Ice.
- Pulverizing (barriers in Ra'Kaznar): from the quest Lerene's Lament.
Geomagnetic Founts (Seekers of Adoulin 1-2, The Geomagnetron)
After Darcia in Lower Jeuno gives you the Geomagnetron, touch a Geomagnetic Fount in any of these 39 areas to attune it, then go back to Darcia:
Attohwa Chasm, Beadeaux, Castle Oztroja, Castle Zvahl Keep, Crawlers' Nest, Dangruf Wadi, Davoi, Garlaige Citadel, Gusgen Mines, Gustav Tunnel, Inner Horutoto Ruins, Jugner Forest, King Ranperre's Tomb, Konschtat Highlands, Korroloka Tunnel, La Theine Plateau, Labyrinth of Onzozo, Maze of Shakhrami, Meriphataud Mountains, Monastic Cavern, North Gustaberg, Oldton Movalpolos, Ordelle's Caves, Outer Horutoto Ruins, Palborough Mines, Pashhow Marshlands, Quicksand Caves, Ranguemont Pass, Riverne - Site #B01, Sea Serpent Grotto, Tahrongi Canyon, Temple of Uggalepih, The Boyahda Tree, The Eldieme Necropolis, Toraimarai Canal, Uleguerand Range, West Ronfaure, West Sarutabaruta, Yughott Grotto.