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Battlefields (BCNM, KSNM, ENM, ★ high-tier fights)

guide · Server guide

Source: the missing-battlefields build (server PR #69, staging, 2026-10-11). The server's scripts/battlefields/<Zone>/*.lua files are the ground truth for exact numbers.

How to enter

- Walk up to the arena's entrance (Burning Circle, Shimmering Circle, Qe'Lov Gate and so on) and trade the orb, testimony or invite, or examine it while holding the key item.
- Orbs crack after use. The 6-player fights take 30 minutes and the 3-player ones 15 minutes, unless listed otherwise.

Classic orb fights (Horlais Peak, Waughroon Shrine, Balga's Dais, Ghelsba, Qu'Bia, Sacrificial Chamber, Chamber of Oracles)

Fight | Arena | Entry | Players / time |
Kindergarten Cap | Horlais Peak | Phobos Orb | 3 / 15 min |
The Palborough Project | Waughroon Shrine | Phobos Orb | 3 / 15 min |
The V Formation | Balga's Dais | Phobos Orb | 3 / 15 min |
Last Orc-Shunned Hero | Horlais Peak | Deimos Orb | 6 / 30 min |
Shell Shocked | Waughroon Shrine | Deimos Orb | 6 / 30 min |
Avian Apostates | Balga's Dais | Deimos Orb | 6 / 30 min |
Whom Wilt Thou Call | Sacrificial Chamber | Deimos Orb | 6 / 30 min |
Dragon Scales | Chamber of Oracles | Deimos Orb | 6 / 30 min |
A.M.A.N. Trove (Mars / Venus) | Horlais, Waughroon, Balga | Mars Orb / Venus Orb | 6 / 30 min |
Mirror, Mirror | Ghelsba Outpost | quest fight, level 40 | 3 / 15 min |

★ orb fights (no level cap, enemies level 109)

- Microcosmic Orb: ★Tails of Woe (Horlais), ★The Worm's Tail (Waughroon), ★Steamed Sprouts (Balga), ★Factory Rejects (Qu'Bia).
- Macrocosmic Orb: ★Dismemberment Brigade (Horlais), ★Grimshell Shocktroopers (Waughroon), ★Divine Punishers (Balga), ★Demolition Squad and ★Brothers D'Aurphe (Qu'Bia), ★Jungle Boogymen and ★Amphibian Assault (Sacrificial Chamber), ★Legion XI Comitatensis (Chamber of Oracles), ★Kindred Spirits (Throne Room).
- Rewards: 30,000 gil plus gear, Geomancy plates and scrolls, elemental Fewell orbs, crafting materials, Rem's Tale and Reisenjima materials.

★ High-Tier Mission Battlefields (phantom gems)

- Getting gems: talk to Trisvain in Northern San d'Oria and trade merit points for a phantom gem.
- You must be level 95 or higher and have finished that gem's mission or quest.
- Costs: Ark Angels 15 merits, Perpetrator (★Divine Might) 20, Ode of Life Bestowing 30, and every other gem 10.
- Difficulty: the party leader picks one at Trisvain before entering. With nothing chosen, the fight runs at Normal.
- Very Easy = level 113, Easy = 116, Normal = 119, Difficult = 122, Very Difficult = 125.
- Difficult and Very Difficult unlock after you clear that fight at Normal.
- Rules: no level cap, 6 players (★Divine Might allows 18), 30 minutes, Trusts allowed.
- Rewards: Rem's Tale chapters (1 / 1 / 2 / 3 / 4 by difficulty) and Reisenjima materials (0 / 1 / 1 / 2 / 2), plus the fight's gear. Difficult and Very Difficult roll the materials again.
- Fights:
- Avatars: ★Trial by Fire, Ice, Wind, Earth, Lightning and Water (one Avatar phantom gem each, fought in its Cloister).
- Rise of the Zilart: ★Ark Angels 1-5 and ★Divine Might (La'Loff Amphitheater), ★The Celestial Nexus, ★Return to Delkfutt's Tower (Stellar Fulcrum), ★The Moonlit Path and ★Waking the Beast (Full Moon Fountain).
- Chains of Promathia: ★Head Wind (Boneyard Gully), ★Waking Dreams (Shrouded Maw), ★The Savage (Monarch Linn), ★The Warrior's Path and ★One to Be Feared (Sealion's Den), ★Dawn (Empyreal Paradox).
- San d'Oria and Aht Urhgan: ★The Shadow Lord Battle (Throne Room), ★Ode of Life Bestowing (Stellar Fulcrum), ★Legacy of the Lost (Talacca Cove), ★Puppet in Peril (Jade Sepulcher).
- Summons and Rhapsodies: ★A Stygian Pact, ★Champion of the Dawn, ★Divine Interference and ★Maiden of the Dusk (Veridical Conflux, Selbina), ★The Orb's Radiance (Reisenjima Sanctorium). See the "★ Walk of Echoes [P] fights and ★The Orb's Radiance" guide.
- ★Ark Angel kills count toward their Records of Eminence objectives. ★Ode of Life Bestowing wins count for the Unity Vana'bout "Echoes of Creation".

Rem's Tale in the ★ spoils

Besides the chapters every player gets for a clear, each ★ High-Tier fight's spoils hold one more Rem's Tale for the treasure pool:

Fight | Spoils |
★Ark Angels 1 | Chapter 6, 50% |
★Ark Angels 2 | Chapter 10, 50% |
★Ark Angels 3 | Chapter 8, 50% |
★Ark Angels 4 | Chapter 7, 50% |
★Ark Angels 5 | Chapter 9, 50% |
★Legacy of the Lost | Chapter 6 or 7, 25% each |
every other ★ High-Tier fight, the ★ Walk of Echoes [P] fights included | one of chapters 6 to 10, 10% each |

In ★Head Wind, Shikaree X, Y and Z each drop a full set of the fight's spoils as they fall, so a win gives three sets.

★The Wyrm God (Abyssea - Empyreal Paradox)

- The leader's difficulty choice at Trisvain applies to ★Shinryu too, with the same unlock rule (Difficult and Very Difficult after a Normal clear). Shinryu's HP scales with it: 60%, 80%, 100%, 130% or 160%.
- Every winner gets Rem's Tale chapters 6 to 10, picked at random: 1, 1, 2, 3 or 4 of them from Very Easy to Very Difficult.
- Very Difficult also gives the title Draconic Interloper.

Orb battlefields: added spoils

Fight | Entry | Added to the spoils |
Antagonistic Ambuscade (Boneyard Gully) | Zelos Orb | One of Majorelle Shield (5%), Bishop's Sash (5%), Shining Gold Thread (45%), Magical Silk Cloth (45%), every win; and a scroll of Breakga, Pining Nocturne, Foe Lullaby II or Comet, 14.3% each (57% for any one) |
Legion XI Comitatensis (Chamber of Oracles) | Moon Orb | Scroll of Flare, 10% |
Demolition Squad (Qu'Bia Arena) | Moon Orb | Light Spirit Pact, 25% |
Awful Autopsy (Qu'Bia Arena) | Comet Orb | Scroll of Flare joins the material and scroll draws: 3.8% per draw, two draws |
Idol Thoughts (Qu'Bia Arena) | Comet Orb | Scroll of Flare joins the material and scroll draw: 3.8% |

Every win in a battlefield entered with an orb also rolls the endgame upgrade material list: KSNM orbs at ten times an NM's rate, all other orbs at three times. See Endgame upgrade materials outside their home content.

A Malicious Manifest (Castle Oztroja [S])

- Entry: the Collapsing Floor on the top floor of Castle Oztroja [S]. The player who opens it needs all eight verses of Habalo's Eclogue; the rest of the alliance doesn't. Up to 18 players, 30 minutes.
- Fight: Tzee Xicu the Manifest and four Air Elementals. All five must fall; then a chest appears.
- Spoils: 18,000 gil split among those inside; two pieces of equipment, each one of Prester, Ree Habalo's Headgear, Koschei Crackows, Brilliant Earring or Diverter's Ring (20% each); two materials, each one of Steel Ingot, Mythril Ingot, Green Rock, Zircon, Aquamarine, Painite, Philosopher's Stone or Icarus Wing (12.5% each); and three more draws from the same materials, each 50% to give one.
- Winners also get 2,000 Allied Notes and the title Ender of Idolatry.

Chains of Promathia ENMs and seal orbs

Fight | Arena | Entry |
Taurassic Park | Bearclaw Pinnacle | Zelos Orb, 15 min |
Antagonistic Ambuscade | Boneyard Gully | Zelos Orb, 15 min |
The Mobline Comedy | Mine Shaft #2716 | Bia Orb, 15 min |
Nest of Nightmares | Monarch Linn | Bia Orb, 15 min |
Bad Seed | Monarch Linn | Monarch Beard key item, level 40 |
Totentanz | Boneyard Gully | Miasma Filter key item, level 75, up to 18 players |
Empty Hopes / Dreams / Desires | Spire of Holla / Dem / Mea | Phobos Orb, 15 min |
Empty Aspirations | Spire of Vahzl | Deimos Orb, 15 min |

Trust invitation fights

- Invitation from Excenmille (and "and Co."), Horlais Peak.
- Invitation from Naji (and "and Co."), Waughroon Shrine.
- Invitation from Kupipi (and "and Co."), Balga's Dais.
- Each needs the matching invitation key item.

Event, quest and scenario fights

- Stellar Fulcrum: The Indomitable Triumvirate, The Dauntless Duo and The Solitary Demolisher (Cordial Invite, level 60, 15 min), Mercenary Camp (Mercenary Camp Entry Slip, level 60), and Heroine's Combat (Martial Ball Invite, level 60, 15 min, no subjobs; fight Ayame, Curilla, Prishe and Shantotto; title Superheroine).
- Throne Room or Stellar Fulcrum:
- Tr [cut off]